This volume collects essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview ...
Continue readingTransformations and projections are used extensively in Computer Graphics, a field which is now a part of everyone’s lives ...
Continue readingMany animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This ...
Continue readingMost data compression methods that are based on variable-length codes employ the Huffman or Golomb codes. However, there ...
Continue readingVector Analysis for Computer Graphics provides a complete introduction to vector analysis, especially within the context ...
Continue readingThe book is divided into eleven chapters covering the history of vector analysis, linear equations, vector algebra, vector ...
Continue readingThis well-researched book develops and demonstrates a framework for view-dependent animation designed to solve issues, well ...
Continue readingVirtual Heritage, Applied Technologies and Virtual Environments. With a truly international flavor, these sub-themes covered ...
Continue readingThe volume is structured in three parts on theory and methodologies, techniques, and tools and applications.
Continue readingThe first great graphics technology for the Web,VRML,has been mistaken for something else since its inception. Viewed variously ...
Continue readingThis book features original research in the areas of algorithms and data structures, combinatorial algorithms, graph drawings ...
Continue readingThis book includs but not limited to Conceptual and logical models, Data management and retrieval, Geographical search engines, ...
Continue readingThe word "render" isn't unique to the vocabulary of computer graphics. We can talk about a "watercolor rendering," a ...
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